Since 1993, BOBCATSSS conferences have been used to build a better world.
In 2017, this tradition will continue with the theme “Improving Quality of Life through Information”.
This theme includes three topics: Libraries, Information, and Interactive media.
Library plays an important role in the lives of its users. Today, it is one of the few remaining arenas where people from every corner of the society can meet. Accordingly, the ongoing flow of refugees and migrants have shed light on the public library’s role as an arena of integration – where people independent of their cultural backgrounds can socialise and develop their language skills. Libraries can educate people when it comes to different types of information that could have an important impact on people’s health and self-awareness. Literature as a therapeutic medium can help boost reader’s self-awareness and introspection, which in turn can help strengthen the reader’s identity and give the reader new perspectives on life.
LIBRARIES AND OTHER PUBLIC ORGANIZATIONS
LIBRARIES AS A PLACE OF EDUCATION
LIBRARIES AS THE THIRD SPACE
New kinds of information sources and related applications have become an essential part of our everyday life. We are virtually surrounded by the kind of information which has been beyond our reach until quite recently. New forms of open data are constantly emerging and their amount and quality will serve as a basis for better applications to improve and ease our lives. Appropriate management and retrieval of the available information enables us to build a better future for individuals, organizations and communities.
OPEN DATA IN INFORMATION SOCIETY
INFORMATION SEEKING AND QUALITY OF LIFE
INFORMATION MANAGEMENT AND QUALITY OF LIFE
Interactive media has taken over several roles of information specialists and will keep causing uncertainties about our future. Keeping track of the latest technological developments and “playing” with them is the only way to predict and prepare for what is around the corner. Are we able to improve our quality of life with the help of interactive media?
INSTRUCTION AND LEARNING THROUGH GAMES AND VIRTUAL REALITY
PRIVACY AND SECURITY IN THE CURRENT AND FUTUREDIGITAL WORLD
FUTURE OF LIFE QUALITY